About Me

Welcome to my site! This collects the works of Hilmy Abdul Rahim.

I was a Producer in two game companies, and have taught multimedia and game development at three different Universities including the current one.

I currently teach game development at KDU University College. I teach a variety of topics on game development with a focus on design. I have taught classes on Design Fundamentals, Business & Marketing for game devs and Narrative in Games. I am currently teaching Game Genre Studies, Games Media Studies, Human Computer Interaction for Games and Game World Creation. If that looks varied, that’s because when I started teaching game development, there was no specialized post, thus I had to cover a wide variety of topics under design.

I do art on an amateur basis. Mainly SAI and Photoshop. It helps my interest in Worldbuilding, as I’m able to flesh out concepts and convey the idea to others.
http://www.hilmyworks.com/category/art/

I teach prototyping and iterative design for training game designers. You can see the works the students from my classes did here:
http://www.hilmyworks.com/iterative-design-process-for-game-design-students/

I have written on how I researched and applied prototyping for teaching game designers in these links:
http://www.hilmyworks.com/usability-testing-method-for-design-students/
http://www.hilmyworks.com/how-design-students-are-taught-to-prototype-on-their-own/
http://www.hilmyworks.com/training-design-students-to-tackle-art-issues-with-prototypes/

I conduct short interviews. Mainly on game development, because that’s the field a lot of people have questions about, and it seemed easier to be able to say “look, go here and hear what he or she said.” Very handy for teaching, this.
http://www.hilmyworks.com/category/interviews/

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