Tag Archives: Character

Animated “Kali Sticks Wielding Soldier” Using Unity 2D Tools

Trying out Unity’s 2D tools to convert my OC into an animated character. The rig isn’t perfect with obvious gaps here and there because I didn’t anticipate how much I’d stretch the character parts, but it was interesting to see how far I can push the animations from a single image source.

Breakdown of the character took about half a day. Rigging was done multiple times, but once I understood how I should rig the character, it took about ten minutes to redo a new rig. Each animation took between 30 mins to an hour.

Fashion concept: Techwear.

Techwear by Hilmyworks
A colleague started chatting with me on fashion concepts, and he introduced to – besides many other things – the idea of Techwear.

Searching for that term was an eye-opener. Movement wear based on futuristic materials with a hint of cyberpunk.

Had to mess around with that, so here ya go.