Character design fleshouts from the game world designs of Game World Creation batch sem2 2016. Two students made water-based worlds, so compiling them into a set.
Images in circles are refs provided in the World Design Docs.
Did three upgraded characters over the past two days. They definitely ain’t perfect, but I can see now what details I noticed as opposed to 6 years back.
Had a holiday weekend so spent some time upgrading some old art.
Did an exercise fleshing out a student’s Game World Document to demonstrate how his designs can be interpreted by artists.
One day work, following the guidelines from the Doc.