A colleague started chatting with me on fashion concepts, and he introduced to – besides many other things – the idea of Techwear.
Searching for that term was an eye-opener. Movement wear based on futuristic materials with a hint of cyberpunk.
Had to mess around with that, so here ya go.
Characters done in two different styles. Was supposed to finish this by the end of January, but eh, life.
Character design fleshouts from the game world designs of Game World Creation batch sem2 2016. Two students made water-based worlds, so compiling them into a set.
Images in circles are refs provided in the World Design Docs.
Did three upgraded characters over the past two days. They definitely ain’t perfect, but I can see now what details I noticed as opposed to 6 years back.
Had a holiday weekend so spent some time upgrading some old art.
Did an exercise fleshing out a student’s Game World Document to demonstrate how his designs can be interpreted by artists.
One day work, following the guidelines from the Doc.