Author Archives: Hilmy

AI Paintover

Experimenting with adding AI to the pipeline. The AI generated pieces tend to be quite good at providing silhouettes that seemed evocative, and thus pushing me to figure out how to render a character while retaining the feel.

There’s a lot of discourse on AI-generated art now, and I gotta say I like Loish’s approach to the situation. If one can make that part of their pipeline, the time savings could allow for more production to happen.

Fun to play with.